Megumin, chaotic female elven Wizard --- ---------.--- --.|..|.|....-- |...........^.| ####0#)## --.............-- ## # |.>.............-- .-- #---...............| # .-.-- .................-- --- # #|...|---.--.............| --.-- -.--...-|.... -............-- ...%.|. |.......|.-.- --............----- ........ .-........... --.........[..--.-- ......... ............-| |................| ---....... .............- --.........%......| |...(.... .....-----.... -..........))[....-------.---%.... .............. ..................@aT......||...... ....--------- --------..-..........--------.---<. -..-- --. ......... |...| |.. .. ... |..-- |..| ---- Megumin the Thaumaturge Experience level: 9 Strength: 8 Dexterity: 18 Constitution: 14 Intelligence: 20 Wisdom: 10 Charisma: 10 Health: 0(50) Energy: 3(90) AC: 10 Gold: 558 Moves: 3650 Your Inventory: Coins $ - 558 gold pieces Amulets u - a cursed octagonal amulet [of change] Weapons x - the [uncursed] +0 Sting (weapon in hand) B - an [uncursed +2] dagger (in quiver) C - 3 [uncursed +0] daggers D - a cursed [-2] dagger L - a [blessed +0] dagger X - an [uncursed] corroded [+0] dagger Armor b - a blessed burnt +0 cloak of magic resistance (being worn) M - an uncursed corroded +0 pair of jungle boots [kicking] (being worn) Comestibles w - an [uncursed] food ration A - an [uncursed] lichen corpse U - an [uncursed] lizard corpse W - an [uncursed] slime mold Scrolls i - a blessed scroll of destroy armor k - an uncursed scroll of light E - a blessed scroll labeled ZLORFIK [of identify] Potions f - an uncursed potion of water g - an uncursed potion of confusion h - an uncursed potion of restore ability H - an uncursed ruby potion [of gain energy] Rings d - an uncursed ring of free action (on right hand) e - an uncursed ring of fire resistance (on left hand) N - a [cursed -2] steel ring [of adornment] S - an [uncursed] citrine ring [of cold resistance] Wands c - an uncursed wand of polymorph (0:3) q - an [uncursed] wand of cold (0:0) r - an [uncursed] long wand [of sleep (0:5)] s - an [uncursed] wand of cold [0:4] I - a [cursed] wand of light [0:13] T - an [uncursed] wand of fire (0:0) Tools n - an uncursed leather drum J - an [uncursed] lock pick K - an [uncursed magic] lamp R - a [blessed magic] lamp V - an [uncursed] magic marker [0:55] Gems t - an [uncursed] green gem [worthless glass] Spells known in the end: Name Level Category Fail Memory a - force bolt 1 attack 0% [|||||||.] b - cause fear 3 enchantment 0% [|||||||.] c - magic missile 2 attack 0% [|||||||.] d - healing 1 healing 0% [||||||||] e - dig 5 matter 100% [||||||||] Your skills at the end: Fighting Skills Weapon Skills dagger [Basic / Expert] quarterstaff [Basic / Expert] Spellcasting Skills attack spells [Skilled / Expert] enchantment spells [Basic / Skilled] Final Attributes: You were piously aligned. Hunger level was 157. Your alignment was 28 / 28. Monster difficulty range was 1 - 9. Level difficulty was 9. You were immune to fire. You were immune to sleep. You were magic-protected. You saw invisible. You were aware of the presence of orcs. You had infravision. You had free action. Your luck was zero. You are dead. Vanquished creatures: a baby draken a baby amphitere a black pudding a quantum mechanic a vampire bat a gnome king a dwarf mummy a lizard a chickatrice a dust vortex 2 rock piercers a pony 6 gnome lords 4 gnomish wizards a red naga hatchling 5 giant ants a floating eye 12 dwarves 2 rothes a rabid rat a centipede 2 dwarf zombies 11 killer bees an acid blob 2 coyotes 3 hobbits a large kobold a yellow mold 40 gnomes 2 gnome zombies 2 geckos 4 jackals 2 foxes 4 grid bugs 4 lichens a kobold zombie 3 newts 129 creatures vanquished. Voluntary challenges: You used a wielded weapon 103 times. You read items or engraved 10 times. You put on armor 2 times. You never genocided any monsters. You polymorphed 2 items. You never changed form. You used no wishes. You wrote Elbereth's name 2 times. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 3 Level 1 a sink a long staircase Level 3 stairs to The Gnomish Mines The Gnomish Mines: levels 4 to 10 Level 4 stairs to The Dungeons of Doom Level 7 many shops, a temple, a magic chest, some fountains Level 9 <- You were here History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:135 you reached level 2 of The Dungeons of Doom. On T:338 you advanced to experience level 2. On T:564 you advanced to experience level 3. On T:576 you reached level 3 of The Dungeons of Doom. On T:793 you advanced to experience level 4. On T:885 you reached level 1 of The Gnomish Mines. On T:892 you advanced to experience level 5. On T:1449 you advanced to experience level 6. On T:1959 you reached level 2 of The Gnomish Mines. On T:2003 you reached level 3 of The Gnomish Mines. On T:2018 you advanced to experience level 7. On T:2235 you reached level 4 of The Gnomish Mines. On T:2268 you reached level 5 of The Gnomish Mines. On T:2828 you advanced to experience level 8. On T:2999 you reached level 6 of The Gnomish Mines. On T:3360 you advanced to experience level 9. On T:3366 you reached level 7 of The Gnomish Mines. Latest messages: You feel an absence of magical power. The snow ant bites! (2x) [HP-4=27] You hit the snow ant. The snow ant bites! (4x) [HP-8=19] The bolt of cold hits the snow ant. You kill it! The bolt of cold hits the ice troll. The snow ant bites! (2x) [HP-5=14] You hit the snow ant. The snow ant bites! (4x) [HP-7=7] The snow ant bites! (2x) [HP-4=3] You begin praying to Anhur. The snow ant bites! You die... Final status: Goodbye Megumin the Wizard... You died in The Gnomish Mines on dungeon level 9 with 8901 points, and 558 pieces of gold, after 3650 moves. You were level 9 with a maximum of 50 hit points when you died.